Forum: Poser - OFFICIAL


Subject: displacement map from ZBrush3 applied to lowresmesh in Poser7

EddyLoonstijn opened this issue on May 24, 2007 · 35 posts


EddyLoonstijn posted Sun, 27 May 2007 at 11:47 AM

As a last try I managed to make it a little bit better (especially the nose is more alike the ZBrush-HiRes nose, see 2 posts above) by putting in the AdvancedMaterialRoom a Subtract-node with Value1=1 and Value2=0,5 in between the Displacement and the Map,  as Stonemason suggested earlier. Actually I don't know why it works better ...

BTW: The displacement strength is set to 1,2