pjz99 opened this issue on May 22, 2007 · 9 posts
pjz99 posted Tue, 29 May 2007 at 1:44 AM
Update: Saving dynamic hair groups into the CR2 file seems to cause Poser to write a new base .OBJ file in the Characters library to support the hair groups. This is probably not a good idea. I can't recommend saving this into the character. Probably it's much safer to spawn a prop of the area you want to add hair to, and then save that to the Props library (if that will work). FYI, thanks.