ClawShrimp opened this issue on May 29, 2007 · 112 posts
pjz99 posted Tue, 29 May 2007 at 9:36 PM
Try scaling the arms in only one axis, the long one (probably Y) by a moderate amount, rather than the whole arm. There are morphforms for arm thickness and forearm thickness that you can adjust the other two dimensions with.
V4.1 has a LOT of different face morphs that are worthwhile all by themselves, and I believe a couple of extra morphforms for shoulder thickness and one or two other things.
Bodypart scale changes are hard to make portable imo - my advice is morph as you like, and then note the scale changes and make a separate pose file by hand to set those parts. Typical INJ pose creator probably won't build it into the pose file (could be mistaken).