Forum: 3D Modeling


Subject: Collaborating? Victorian era villages etc...

Conniekat8 opened this issue on Apr 27, 2007 · 1329 posts


dvlenk6 posted Wed, 30 May 2007 at 6:37 PM

If all of the buildings are to be deformed together like that (and that is a good idea); they will have to be relatively close to the same mesh resolution. I mean if you deform a hi-poly model and a lo poly model with the same deformers, the hi poly will be much more distorted than the lo poly one.
I still think it would best for the individual modeller to add some irregularities on there own because:
a) Some specific irregularities are better, IMO, than strictly noise irregularities and;
b) It will add character to the individual structures and;
c) If the structures already have some wear and tear on them, they won't need as much deforming, and that will give some breathing space for the mesh resolutions.

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