Forum: Poser - OFFICIAL


Subject: Female breasts physic simulaton.

Rancen opened this issue on May 24, 2007 · 65 posts


bopperthijs posted Sat, 02 June 2007 at 6:14 PM

*-Only one problem remain with PAE - 5 sec limitation.

*Sent an E-mail to MASA  (the maker of PAE), I did some days ago and he sent me a version with a 1500 frame limit (100 seconds( or 50 with 30fps)).

I explain how I make my morphs for V4: PAE actually uses only six morphs for the chest. (there are eight but only six are used) :

-Paerightx
-Paeleftx
-Paedownx
-Paeupx
-Paedroopx
-Paeflatx.

When you want to use V4, insert a blank one without any other morph settings. Select the chest (not the body, cause Pae works on the chest) and turn up the dials for the different Pae-morphs,

BreastUpR and breastUpL for Paeupx, spawn a morph and call it Paeupx.
(spawn morphs can be found in the object menu)
BreastInR and BreastOutL for Paeleftx
BreastInL and BreastOutR for PAerightx
I use BreastsNatural for Paedownx, cause that's the morph in upright rest.
BreastsHangForward for Paedroopx and BreastsFlatten for Paeflatx, You can consider to add some Breastscleavage to Paedroopx for better results. Once you.ve added your morphs, you can set-up your animation. Caution: don't use Morphforms cause Pae works with postion of the chest , and morphforms doesn't change that (that's probably one of the reasons why V4 doesn't work wel with Universal poses!)
Once you finished your animation, export it as a bvh-file and load that file in Pae, Analyse the file with movie settings, I've tried different settings and found out that a high gravity amount (about 80) and higher settings for inertia and speed give better results.

Export the analysed file as PZ2-file and inject that in your animation et voila... the breasts of V4 will move in a more or less natural way. You have to tune the settings of Pae to get the best results (if you have big breasts, you need higher gravity settings)

Best regards,

Bopper.

-How can you improve things when you don't make mistakes?