jestmart opened this issue on Jun 01, 2007 · 11 posts
jestmart posted Tue, 05 June 2007 at 10:39 PM
Thanks for the input OldskoolPunk. I guess I didn't outline everything. First, I don't have Poser, I use DAZ Studio. Second, Blender has Z as the up axis and the import automatically rotates 90 on X that is why I have the selection. Third, Studio abandoned Poser's macro scale, it scales everthing up like 24000 percent so by exporting from Studio scale isn't an issue. Fourth, I was hoping UVMapper could reorder the vertices by using the UV coordinates as reference points.
I have no problems making morphs if I don't weld the pieces but I was hoping to use Blender's new Sculpt Mode which needs the mesh to be one piece.