Forum: Poser - OFFICIAL


Subject: Faceshop Pro

HeRe opened this issue on Jun 07, 2007 · 277 posts


ClawShrimp posted Thu, 07 June 2007 at 7:45 PM

The morphs are far too subtle, and in most cases it's hard to tell if the mesh has been changed at all. The textures could possibly be a good starting point, but will still require a great deal of fixing and detailing in Photoshop before being truly useful.

If you're using Apollo or V4, you'll get more out of dial spinning than you could ever get out of this application. I don't have enough experience with other characters to comment.

I took a gander at the examples in the Daz contest and was underwhelmed in the majority. There are a small number of quite decent portraits, but they've clearly spent more than a little time in Photoshop.

It comes down to a question of quality. What sacrifices are you willing to make for convenience?

If we can hit that bullseye, the rest of the dominos will fall like a house of cards...checkmate!