HeRe opened this issue on Jun 07, 2007 · 277 posts
momodot posted Thu, 07 June 2007 at 8:22 PM
Texture only : Texture and Morph : Morph only
...but this was my 1st test.... I like the test on V3RR more.
Clawshrimp, I wonder what you are doing differently from me... the morphs I get are far too extreme, not subtle at all, above they are dialed no more than .40 and once I get above .60 the face explodes into a hugely exagerated characture and starts to tear. Is it a difference in the placement of guide lines? I thought my first three tries above were pretty good and I didn't photoshop the textures or the renders. I agree that the Daz contest is hugely disapointing. Since I don't know who celebrities are I got this to just try to get my characters to look less like thier base meshes. It is tbecause of the extreme quality of the morph that I think they can only be used for low-res renders where the face is no bigger then the renders above.