Flak opened this issue on Jun 04, 2007 · 17 posts
Peggy_Walters posted Sat, 09 June 2007 at 10:42 AM
For scenes with lots of Poser imports or objects with large texture files, I found that turning off Auto-update on the camera preview makes a big difference. While the camera updates, you could watch the resources start to drop. As soon as I turned that off, resources were stable.
This was a scene using about 7 DarkAnvil houses and several Poser figures and props. With Auto-update the resources would drop below 25% and I would get the warning (but no crash) on opening the scene. Turning Auto-update off gave me around 76% resources on opening. Big scene, big headache, but it's done and rendered.
Next time I do a project like this I will use multi-pass and make two scenes - one for the background, one for forground and people. Read the User Projects article on e-on's site about how the Lirhful Station picture was put together.
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