Forum: Photoshop


Subject: CS3 Extended Obj import

nyguy opened this issue on May 09, 2007 ยท 27 posts


thundering1 posted Sun, 10 June 2007 at 8:12 PM

Does the OBJ have an actual "material" that is comprised of a jpeg or TIF, or is it a Maya Shader (which PS won't be able to read)?

Have them apply "some image" to it - whether it's fully UV mapped or not - and see if you can see it in PS. If you have ANY 3D app yourself, try to open it and give it an image-based texture - "save" the new OBJ and try opening again in PS.

And you didn't mention this, but is there a Layer that says it's a material - if I understood your above post, you only described that you can't see the actual model in the viewport. If there's a Material Layer, open it and fill with a color or pattern - "save" and see if it updates as a surface to the model. It might very well be there - but if it doesn't have any material/texture on it that PS can read it will just be be invisible.

Good luck-
-Lew ;-)