Forum: Bryce


Subject: Why the twisted orientation?

notefinger opened this issue on Jun 11, 2007 · 9 posts


dvlenk6 posted Tue, 12 June 2007 at 9:29 AM

I guess the logic is that it is the perspective view; so it needs some perspective.
I always change the view anyhow. And it isn't ever the same twice, cause I just move the camera where it looks right to me. I keep the preview on Camera View.
I switch from camera to director alot, and use the snap camera to director (and the opposite) a lot.
I use the director view to position my render view (then snap camera to director).
I also use the director view to position objects and I always render from camera. Just a habit.

I'll be opposed to anything that makes the Bryce viewport, object manipulations, or GUI behave anything like Poser / D|S.:biggrin:

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