gagnonrich opened this issue on Jun 08, 2007 · 63 posts
LostinSpaceman posted Tue, 12 June 2007 at 10:07 AM
Quote - Well, I do disagree. I have yet to experience one crash, and I purchased it right after the first public release. I don't understand the opinion that it does not perform as expected. It does exactly what I expect it to do.
Ripping apart a product in a public forum, simply because it doesn't do something you feel it "should" is where I'm finding issue with your argument. I don't understand where your issue comes from. What does the software not do that is advertised? You begin with an image, you select points on the face, and eventually it transfers that image to the OBJ.
Well let me explain it for you then shall I? First off, I haven't "Ripped it apart"! I've pointed out three of the many instances where the software crashed on me repeatedly when I too bought it fresh out of the public release gates. All three of those instances and many others could have been avoided with proper error trapping routines. Things that should have been put in the program before a public release of the software. If proper beta testing had been done they would have caught most of those bugs and done so.
Second, you ask what it doesn't do as advertised, well since I no longer own the most current program I can't speak to the current release, but as I've already stated, I was completely unable to "Move" dot's once placed on the mesh as advertised to make them work better with the first public release. The program crashed repeatedly on me when I tried. You just happen to be one of the lucky ones it didn't do that to I guess. This lack of use for one of the main advertised features that could and should have been avoided by having proper error trapping tells me the release was premature. Especially since it was complained about by so many others besides myself.
Thirdly they released it to the public KNOWING that there were bugs like the blackface issue and they said as much at the time of release! That was just inexcusable for a public release package! You don't do that to your customers if you expect to keep them! They released it with many faults that they were aware of and could have prevented if they had gone through proper beta testing phases instead of rushing it to market
My last point is that they advertised it's ability to also create textures to go with the morphs and we all know that what the program produced was crap that was unusable without serious postwork in a 3rd party application if you wanted to end up with a usable texture. I'm sure there are many other issues that other's had as they've all been posted about in the forums. These were my issues and my reasons for believing that they released what was essentially beta quality software on the public.
Since you experienced none of them while so many others did, consider yourself lucky for having a machine specced so closely to one of the few betatest machines where the problems sneaked by on. Many others were not so lucky.
You state you don't understand the "Opinion" that it doesn't perform as expected. Let me just point out to you that that wasn't an opinion at all. It was verifiable and repeatable FACT as publically shown by so many people who posted all the complaints and issues they had with the software's initial release!
My "opinion" was that they charged too much money for the betatest quality of their first public release, a different matter all together and just my opinion in the end. It is also my opinion that the program was released with too many known crash and inoperability issues to be anything other than a piece of software that should have remained in BetaTesting or fixed. I don't mind if you disagree with those two opinions, but the facts remain true regardless of it all.