operaguy opened this issue on Jun 12, 2007 · 107 posts
luvver_3d posted Tue, 12 June 2007 at 4:47 PM
Quote - If I were concentrating on characters, I'd research tools like Cinema or Maya rather thoroughly. For example, I gather that interposer pro does for cinema exactly what us max users wish to have for Max.
Eh, I've seen lots of characters made in max that rival anything done in maya. and 3dsmax does have a program - two of them in fact- that will convert poser characters into fully rigged 3dsmax bones or biped characters. Gesturemax and some other one I saw at Daz. Pcharacter or some such name.
I was under the impression operaguy was not interested in workin with the characters directly in max though.