operaguy opened this issue on Jun 12, 2007 · 107 posts
stonemason posted Fri, 15 June 2007 at 1:30 AM
Quote - > Quote - stonemason: yes it triangulates.
I thought that's what happens when something that was originally modelled to behave as a patch or a nurbs surface gets imported as an old fashioned mesh in Max.
Am I off on that?
but poser models aren't patch or nurbs based..yet when bodystudio sends the poser mesh to max it triangulates it..that's the main reason I never got any use out of bodystudio