Forum: Bryce


Subject: Poly Reducing?

FranOnTheEdge opened this issue on Jun 16, 2007 · 30 posts


skiwillgee posted Sat, 16 June 2007 at 7:34 PM

Another idea , although I've never tried it, create a terrain large enough to rough up the edges of entire doorway; then, use brush in terrain editor to brush out the uneeded part for boolean (terrain is now "U" shaped.  This should lower count, I think.