ahudson opened this issue on Jun 18, 2007 · 7 posts
ahudson posted Mon, 18 June 2007 at 5:12 PM
Thank you both for your replies. Arcadia, the forums are playing up a bit tonight so I havn't been able to follow your links properly yet but they look interesting and I am sure will help.
Karen,
Wooooooooooooooowwwww!!!!!!!!! So simple when you know how, isnt it??? :))) THANK YOU, so much for taking the time to spell out in simple language how this works. I am sure it has been asked a hundred times before but this was just so useful!
I have no idea if it was a fluke but I just created a box in Poser, exported the OBJ, opened it in UVMapper, created a UV map BMP file, scribbled numbers on the faces, wrote out a new OBJ file, imported them both into Poser, attached the bmp to the box in the material room and here is the result! I have been battling with these concepts for days and days now.
No idea quite how multiple textures are applied to complex shapes e.g. the Victoria figures.. I guess its something to do with named bits and exporting part by part??
Best Regards,
Adrian