Pagrin opened this issue on Jun 19, 2007 · 107 posts
AnAardvark posted Tue, 19 June 2007 at 1:20 PM
Quote - Within Poser, you need to do two things - make the surface give the appearance of giving off light; and set an actual iight object by it to light the objects around it.
The simplest way to give something the appearance of giving out light is to turn your diffuse and specular settings down to 0, your ambient settings to 1, and your ambient colour to white. Your surface now glows white. If you want it to give off a colour, or perhaps use a texture map to drive the colouring of the light area, then you need to add a texture map, just as you would with most object in Poser (but add it to the ambient colour channel, not the diffuse colour).
You can also make part of an object appear to glow by using a mask to set the ambient valuess