vincebagna opened this issue on Jun 19, 2007 · 58 posts
mertext posted Thu, 21 June 2007 at 12:37 PM
Quote - Use CR2 editor and open a similar item , I use the purchased catsuit as my base cr2 with all the morph and texture information stripped out.
edit the obj target locations to your new obj.
rename and save the cr2Could you explain more this part?? What is CR2 editor? And what do you mean by a similar item?
CR2 Editor is an app written by John Stallings I think you can get it here at osity if not this link might help:
http://www.morphography.uk.vu/dlutility.html
What it does is opens up the CR2 in a text based format, you can do this with any text editor but notepad will drive you crazy, it organizes it much more smoothly.
basically it shows all the info that a cr2 contains..the welds the joint params the heirarchy etc, you can open up a cr2 , edit it and then resave it as something new. going into depth on how to use it would requitre much more time than what i have at the moment (seeing that i am at work) but by obtaining it (its free BTW) and messing around a little you will understand it more.
Anyway taking for example the Vicky4 blank and loading it in CR2 editor and then save the blank as something like "v4 base clothing" since the cr2 basically allready has all the welds and joint params all ready set up in it , it saves a crap load of work from having to deal with the set up room, you may still need to do some tweaking. Daz supplies the Blank char just for this purpose so its a nice feature and ensures that you dont violate any copyright issues. For NON distibuted items yiou can use any cr2 but that gets into a grey zone.
also you need to locate the obj target and change it to the new obj. then you can delete unnecessary data, if you do pants for example you do not need to keep all the upper body information. and save the new cr2.
I think there are some tutorials here at Osity about working with cr2 editor, also a few over at DAZ.
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