Forum: Poser - OFFICIAL


Subject: How do I make a surface a light?

Pagrin opened this issue on Jun 19, 2007 ยท 107 posts


BagginsFrodo posted Fri, 22 June 2007 at 10:10 AM

Here are the same renders, but using the inverse square law. Much different and much more accurate.

However, there is still this issue of viewing-angle dependent reflection, and the abrupt brightness change is still there.