Molina00 opened this issue on Jun 22, 2007 · 40 posts
Molina00 posted Fri, 22 June 2007 at 8:00 PM
Probably not very original, but then I'm a newb. I started out making a sword. I tried selecting the UV faces or whatever like it said in the wiki tutorial, but it didn't come out very good. Maybe I made it wrong, I don't know. I've attached a rendered pic of it.
Quote - I've imported DAZ figures before..
You can export them from DAZ as OBJs.. then import them into Blender via the same format. I believe the Z and Y axis are reversed so you need to rotate the objects 90 degrees and back again when you're done creating. I believe Blender's import script will take care of this now.I've attempted to do this before, however.. the problem I ran into was, to use an object as clothing with DAZ / Poser, you have to mate it with a poser file that defines the body parts that the various parts of the clothing mates up with. I never owned Poser. From what I've heard, I believe you can import obj's with Poser to create new objects or clothing.
I attempted to do this by hand by recreating their text files. I was able to make a killer whale which I could pose and use in DAZ, but it took a lot of effort.
It's fairly simple to create items/clothing that are used with only one body part in DAZ by importing your object and attaching it to that body part. ie. a Helmet or glasses. This was how I was creating my Stormtrooper outfit a while back.
Thanks a lot for the information. I don't have Poser either. I've been trying to find a copy of Poser 5 for $50 bucks or so but unsuccessfully. Very nice looking stormtroopers btw.