Forum: Poser - OFFICIAL


Subject: Reality check

ashley9803 opened this issue on Jun 21, 2007 ยท 43 posts


ghonma posted Sat, 23 June 2007 at 6:24 AM

Quote - say "I can model", and hope everyone is fooled.

That's pretty much what we all do... The trick is in getting someone to actually pay you for it heh.

But seriously, try everything people are suggesting in this thread... you will eventually find something that works for you. The rest is just a butt load of practice and hard work.

Quote - If you model a character in zBrush with million^100 polycount then lower the polycount for Poser the topology would be WRONG !!!.and just would not do.

Topology in zB 3 is not an issue anymore. It lets you retop any mesh on the fly. You dont like the default topo of a sculpt, go in and draw it to what you want in zB. Your sculpt will be preserved exactly the way it was.

In any case, i'm not really gonna argue zB's merits with ya on a poser forum. I have been modelling in XSI and Lightwave for about 4 years now and zB only a few months. But i would never go back to working in those apps for organics. Its clumsy and slow compared to how you can work in zB. If zB were better for doing things like cars or architecture i would never even open XSI/LW.