JQP opened this issue on Jun 25, 2007 ยท 21 posts
Tashar59 posted Mon, 25 June 2007 at 10:39 PM
Attached Link: Using UVMapper
Uing UVMapper works too. Instead of importing the geometry .obj. You can save the materials and groups in UVMapper then add them back to the figure when your done with the morphing.Link to older thread on how to do it with Classic and Pro.