Greywolf Starkiller opened this issue on Jun 25, 2007 ยท 97 posts
cherokee69 posted Tue, 26 June 2007 at 11:49 AM
Quote - I think you get varying results from one conversion program to the next. The best results, to me, are a manual conversion with Clothing Converter (DAZ). However, because of Apollo's default position, he is more difficult to convert clothing to in that program. Wardrobe Wizard is able to convert, but the mesh on my one attempt was pretty mangled in the arms. I tried out the Apollo module for Cross Dresser 2 last night, and while I'm going to have to do some adjustment of the joints along the collars, the converted mesh was alot cleaner.
Cross Dresser does not convert to a CR2 that retains the body dials and scale dials of Apollo. So once I've cleaned up the joints and have a good working conversion, I'll probably analyze it with Wardrobe Wizard and then use WW to adjust to any morphing / scaling I do to the default Apollo Character.
If Apollo had a default pose as all other figures do, I don't think there would be too much trouble with the arms but unfortuniately, his defualt pose has his arms bent. There is a Classic Poser in his pose folder might would work IF you could get that pose to be his default pose.