Forum: DAZ|Studio


Subject: How do I reduce an object's polygons?

derekhhh opened this issue on Jun 25, 2007 · 10 posts


dvlenk6 posted Tue, 26 June 2007 at 5:47 PM

Quote - Well also, the whole reason I'm exporting from daz, and not just loading the obj file as is, is because of the missing materials.  Shouldn't the object file itself, before doing anything to it, have these materials anyway, before import into DAZ?

blAiko3.obj does have material zones; but It doesn't have a .mtl library.
AFAIK, image location, colors, etc. for an .objs textures, are always carried by the .mtl library; which references the material zones in the corresponding .obj file. UVs are also carried by the .obj

There won't be any textures or material settings applied if you just open blAiko3.obj from the geometries folder (unless you apply them yourself manually) ; but the material zoning and UVMapping will be there.

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