Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2024 Nov 24 8:44 pm)
You can use the "export" function under the file tab to convert .blend files to several other formats that Bryce is capable of importing. Two file types that are practical are .3ds and .obj, as the formats handle information differently you may want to try both to compare results in Bryce. You will have some differences in how materials are handled in Bryce but that is just part of the software function you have to work around if you are wanting the item to appear as it does in Blender.Heck, experimenting is part of the fun anyway! Hope this helps!
Things to note with 3ds versus Obj
3ds is generally smaller file
But!
3ds can only have 64k polys per mesh (meshes can be broken up to get under this limit)
3ds can only support image texture names in the 8.3 format (good old DOS limitation) so careful filenaming is important.
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
One extra feature if you use OBJ: there are numerous apps which use that format, but especially is seems that texturing apps (like UV Mapper) use OBJ. So you can have some advantages when using OBJ format.
On the other hand, if texturing is already done in Blender, it may be impossible to transfer that to Bryce. For example, if the original surfaces use procedurals.
If you're only using Blender for geometry and then Bryce for texturing (or material presets), it doesn't much matter which you use.
you can bake pocedural textures as images before exporting.
for
some free stuff i made
and
for almost daily fotos
'Bake' is a term that is used in a few ways but means doing something procedural now to save doing (or because you can't do) it later. SO you can bake a procedural texture, you can bake a fluid sim, you can bake ambient and global illumination and so on.....( not all of these apply in blender I'm being generic about the term bake)
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
bake generaly means that its calculated once and then put in a format that doesnt need recalculation the next time its used.
for
some free stuff i made
and
for almost daily fotos
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I recently downloaded a blender file that I would like to convert for use in Bryce. Is there a simple way to do this?
Thanks
ArtByMivan