Forum: Poser - OFFICIAL


Subject: Unbelievably Complicated Figure Shader for Apollo Maximus (AMUCFS)

bagginsbill opened this issue on Jun 29, 2007 ยท 236 posts


bagginsbill posted Sat, 30 June 2007 at 9:45 AM

Again, your description is not specific enough. When you say there is no texture on the body, I'm not sure which of the following you actually mean:

  1. The shader is not attached at all - it is showing the default AM pink plastic.
  2. The shader is operating, but the colors from the texture file are not there.
  3. The shader is not operating at all, and the body is solid white

I need a picture of the render. Also, go into the material room and verify that you have a really huge collection of shader nodes attached to the SkinBody material zone.

I can't even really begin to guess because you haven't let ME see your render and your material. Your description of the problem seems impossible to me. The pz2 file that contains the face shader ALSO contains the body shader, and I cannot imagine any possible way that it could attach one without the other.

If however, you do mean that only the body TEXTURE file isn't there, but that the procedural elements are working, such as body freckles and veins, then perhaps you did not install the Apollo Maximus textures correctly, or you deleted them?

It would really save a lot of time if you would post an image of your rendered figure, next to the material room, where I can see the root node and the material room preview and at least the first few nodes in the shader tree of the body material zone.


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