Forum: Poser - OFFICIAL


Subject: Unbelievably Complicated Figure Shader for Apollo Maximus (AMUCFS)

bagginsbill opened this issue on Jun 29, 2007 · 236 posts


jdredline posted Thu, 05 July 2007 at 9:02 PM

BB,

Thanks for all the great suggestions.  Whe I first read through them, I thought, "surely the solution must be within these adjustments."  So, no matter how scary it seeemed (for noob me) I tried your "hairy" suggestions...

...with unchanging results.  I only tested the numbers you wrote, so I haven't experimented with higher numbers to see what would happen.

I moved on to the eyes instead.

I think there may be a snag with my installation of your free download because using Poser 7 SR2, no matter what  <PM:Iris Clr> dial I turn on, I still get those beautiful baby blues.

I want brown eyes.  I went into the Material Room and selected the Iris material zone as you suggested.  With all 5 image maps opened (BTW, brown being Image Map 5 and <PM: Iris Clr 2> dial is supposed to create brown eyes is very confusing)

I'm assuming any changes made to those dials would be reflected in the first column's PoserSurface box dsiplay. 

Again, it never changes no matter what dial I turn.

Any other info I can provide you to help solve this mystery I'm happy to supply.

Thanks