Forum: Poser - OFFICIAL


Subject: Unbelievably Complicated Figure Shader for Apollo Maximus (AMUCFS)

bagginsbill opened this issue on Jun 29, 2007 · 236 posts


jdredline posted Fri, 06 July 2007 at 2:25 AM

BB,

I get the feeling you were yelling at me.  But I don't care, because you are the God of the Material Room.  Yell all you want because this system is so fantastic, I'm forever grateful and you can do whatever you want.

But, a little explanation: I did originally load the Parmatic correctly into the Poser/Runtime/Python  folder, but when I opened the script palette, parmatic was not there.  So, I opened my "Poser 7 Revealed" book to the script section (not knowing anyhting about python/scripts) and learned that it needed to be in the scriptsmenu folder in order to show up in the menu above.  So, I moved it.

Of course, I copied it back and now I know to click on an empty button in the palette to go to the Parmatic folder and run the menubuttons script.  (BTW, in case you didn't know, when you go back to the main menu on the scirpt palette, the parmatic button is no longer there and needs to be run again.)

So, with everything in the correct place and all the zones changed to your suggestions, I started a new render while writing this post.

Let' see how it turned out...