Iuvenis_Scriptor opened this issue on Jul 06, 2007 · 168 posts
crucibelle posted Sun, 08 July 2007 at 1:56 AM
Iuvenis_Scriptor,
Do you use specular and displacement/bump maps? Doing so will add more realism to your character. Material room settings are very important, as well. As for your face morph, it's too generic, as others have stated. She doesn't have an 'exotic' look, at all. It would probably help for you to take a look at the V4 character sets for sale on DAZ, to get an idea of what they are looking for in terms of quality.**
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