Pandorian opened this issue on Jul 09, 2007 · 10 posts
ockham posted Mon, 09 July 2007 at 10:32 AM
I don't think there is a single ideal value ... it really depends on the nature of
the morph and whether you want a fairly smooth move, or you need snaps or detents.
For morphs rigged to run from 0 to 1, I find somewhere around .05 is effectively
smooth. If the morph needs to be "snap on, snap off", then 1.0 will make it
binary. Or if you want 5 detents on a shift lever, 0.25 will do it.