Forum: Poser - OFFICIAL


Subject: Question, which unimesh figure was used for this?

stormchaser opened this issue on Jul 09, 2007 · 41 posts


Klutz posted Mon, 09 July 2007 at 4:19 PM Online Now!

Quote -
Klutz - (long time no speak!) the mesh of A3, V3, M3 etc contains the exact same number of polygons. This is what enables them to share textures and to some degree, morphs. (It's also the reason the male figure have to have an add-on penis - because there is no female equivalent (although we could argue about how for anatomical correctness there should be, and if there was, the modellers could just have inverted it for a penis. But I digress.))

So - although the shapes of the models are different, the meshes themselves are the same - just the points of the vertices (that's the points where the polygons meet) have been moved around to create the different looks to the model.

So while the mesh on Aiko's head may look quite different to Michael's, there are still going to be the same number of polygons in both heads.

This is of course the great thing about the Unimesh concept, but also carries with it frustrations.

I'm speculating on whether Daz will continue the Unimesh concept when they release M4. I'm guessing they will since it's a huge selling point in terms of add-on content. (And if they do, what will they call it?)

 

Hi Karen,

Yes, I am still bimbling about.....I hope everything is going OK with you?....

Right, I think I have it, but regionally in body parts there are variations in density, surely?...If only generated by the shape of the morph? :0/

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