Forum: Poser - OFFICIAL


Subject: Procedural Bump Artifacts in Firefly

bagginsbill opened this issue on Jul 09, 2007 ยท 80 posts


bagginsbill posted Mon, 09 July 2007 at 7:42 PM

Giant Sydney (1000%) - same - lame.

I can use any mathematical function I want, builtin, or made from pure math nodes. As long as it is applied to bump or displacement (and it has to be in order to get the sparkly effect at oblique angles) then it does this. There is no way to hand code the bump function. It is part of Firefly's internal machinery. I have no trouble replacing the "Diffuse" calculation with one of my own and so on, but bump has no alternative as it MUST disturb the surface normal and there is no other way to do that.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)