bagginsbill opened this issue on Jul 09, 2007 · 80 posts
bagginsbill posted Tue, 10 July 2007 at 1:39 PM
Quote - Darn! Now I'm noticing it on my renders! This is a procedural displacement map in P6, though I can't remember how I rendered it and the file isn't available right now. The effect is subtle but still there now I know to look. I see you released the lamé shaders though, implying you fixed it? Quoting from the readme: "Best results obtained with raytracing and at least 2 bounces. The effect is strongly dependent on specular light, so don't use ONLy IBL. You need at least one directional light." Which of those, if any, is the fix - or is it all of them?
Perhaps you should get some glasses :biggrin: (joking)
I released the shaders as smooth surface shaders. I wanted to include the sparkly bumpy version I'm showing here, but it looked like crap so I didn't. I released the ones that worked fine (no bump) and then posted this thread to see if there was a way to fix it.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)