Subject: Unbelievably Complicated Figure Shader for Apollo Maximus (AMUCFS)
bagginsbill opened this issue on Jun 29, 2007 · 236 posts
jdredline posted Wed, 11 July 2007 at 6:21 PM
In my attachment, you can see I saved the material collections in the library and it shows the Ashok texture. But when I apply it to a whole different model - it stills creates the "silver Surfer" look.
You see on the right, the nodes showing their simple Ashok image maps.