Forum: Poser - OFFICIAL


Subject: Unbelievably Complicated Figure Shader for Apollo Maximus (AMUCFS)

bagginsbill opened this issue on Jun 29, 2007 · 236 posts


jdredline posted Thu, 12 July 2007 at 1:25 AM

Quote - Yep .. the white preview is that way for me ... Basically it seems to mean old computer can't deal with the number of nodes.

I have Poser 7 SR2 and this white preview sometimes happens to me.

Work around #1:  Go into the Material Room and select the material library.  Click on "Add New Material to Library" - the plus sign button in the library.

Did all the textures show up?  Mine did.  Cancel out the "add new material".  And they're still there when you go back into the Pose Room.

Work around #2: When you go into the Material Room with your Apollo body model selected, the "skinbody" zone updates the texture preview.  You can go through the zone menu and select each one.  The textures will all update from white.  And it stays that way when you go back into the Pose Room.

Hope all this helps!