Dynamo opened this issue on Jul 09, 2007 ยท 25 posts
pjz99 posted Fri, 13 July 2007 at 2:13 AM
Quote - Using raytracing for your shadows makes for faster rendering when using a multicore system with p7.
Since depthmapped shadows are rendered in a single thread (as you're implying), that's an excellent point I hadn't thought of.