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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: A question for you experienced clothing creators


Paloth ( ) posted Fri, 13 July 2007 at 2:42 AM · edited Wed, 24 July 2024 at 11:25 PM

file_382754.jpg

I am stumped and could use some help. Can someone explain why I am encountering this problem? Here’s what I did:- Step 1: Imported character object from Lightwave to Poser. None of the boxes in the Poser import dialogue were checked. Next I imported the loincloth object in the same manner. As you can see, the fit was perfect. Step 2: Load loincloth in Setup. Apply Nargron bones. Load Nargron object in Setup. Apply bones. After exiting Setup the fit is unchanged. Step 3: Conform the loincloth to the figure. Now the loincloth distorts, pulling into the thigh. Any ideas on what could be causing this problem?

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EnglishBob ( ) posted Fri, 13 July 2007 at 4:50 AM

Load the loincloth by itself (not conformed to anything). Make sure everything is zeroed, especially hip and body translations. Memorise the figure, and save to the library (under a different name if you're uncertain about anything). It may be worthwhile doing the same thing with the figure, also.


Paloth ( ) posted Fri, 13 July 2007 at 4:57 AM

Thanks for the help. This may well be the solution. Since you obviously know of these matters, I’m having a related problem I'd like to ask you about. My original figure imports at the size of the Rhodes Colossus. In Poser, I scale down to about 14%. When you memorize a figure, does the scaled down size become 100%?

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EnglishBob ( ) posted Fri, 13 July 2007 at 5:38 AM

If you want to make a successful figure, especially a conforming one, it has to import at the proper size without any of the boxes checked in the import dialogue. My advice would be to scale the mesh before importing - bring a Poser figure into your modeller that you can use as a size reference.


Little_Dragon ( ) posted Fri, 13 July 2007 at 5:31 PM

Quote - Load the loincloth by itself (not conformed to anything). Make sure everything is zeroed, especially hip and body translations. Memorise the figure, and save to the library (under a different name if you're uncertain about anything).

Also, you'll probably want to remove any IK chains from the conformer, assuming it has any.



patorak ( ) posted Sat, 14 July 2007 at 9:36 AM

Have you tried adjusting the spherical fall off zones on the loin cloth? 



Paloth ( ) posted Sat, 14 July 2007 at 11:43 AM

"Have you tried adjusting the spherical fall off zones on the loin cloth?" Not yet. I'll try that if the problem persists after I've imported my models into Poser at the proper scale. Right now the loincloth fit is the least of my worries because the change in scale has made it necessary to recreate all of my morphs. One step forward, two steps back...

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patorak ( ) posted Sat, 14 July 2007 at 12:10 PM

Can you bring the new scale back into Lightwave and transfer the endomorphs?



Paloth ( ) posted Sat, 14 July 2007 at 12:24 PM

"Can you bring the new scale back into Lightwave and transfer the endomorphs?" That's a good idea, actually. If this works it will save a lot of time. I'll give it a try. Thanks.

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Paloth ( ) posted Sat, 14 July 2007 at 1:03 PM
patorak ( ) posted Sat, 14 July 2007 at 1:27 PM

Cool!  BTW the loin cloth looks great.



hOss69 ( ) posted Sat, 14 July 2007 at 5:09 PM

It's been my experience that turning off IK for both the figure and the object in question (boots in my case) seemed to fix the problem.  Ultimately, becasue it was impractical to always have IK turned off, I think I ended up offsetting the geometry for the boots before bringing into the Setup Room and rigging it by attaching the boots to the figures skeleton to compensate for the shift. 

There probably was a logical explanation for the behavior, but I just decided to work around it.

-hOss


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