graphicsguy opened this issue on Jul 14, 2007 · 12 posts
leather-guy posted Sat, 14 July 2007 at 10:15 PM
"Anyone else have any non-obvious tips like that, that work great?"
I like making fairly "dense" scenes with a lot of meshes and textures. Used these tips on most of the renders in my gallery.
Couple of my favorite tips;
When making a big scene. It's helpful if you assemble it in smaller pieces - groups of figures, landscape, etc. If there's a lot of figures, individual figures or small groups can be exported as meshes, and then imported as static props. - cuts 'WAY down on resources. Then as the scene gets larger, save subsets of the scene as PZ3s. Once your happy with all the individual components, just re-import (file->import) all the individual PZ3s into one large scene. Then just double-check the lights haven't gone wonky (happens sometimes when importing PZ3s into PZ3s), save a master PZ3, and hit Render.