Roberto_Segate opened this issue on Jul 14, 2007 ยท 31 posts
vincebagna posted Sun, 15 July 2007 at 2:06 PM
For me the AO seems right, but i don't understand why you have 2 different image maps for the transparent node and transparent edges node? And also i'm definitly convinced that the diffuse color for the cornea shader MUST NOT be black. Could you try by changing the color to white?