Forum: Poser - OFFICIAL


Subject: There's something about the eyes.....

Roberto_Segate opened this issue on Jul 14, 2007 ยท 31 posts


Roberto_Segate posted Tue, 17 July 2007 at 2:09 AM

Quote - The 2nd render looks worse than the first, even though the first has eyes that are too dark. Why? Because the 2nd render has FAKE highlights painted on the texture map! Let the lights in your 3d scene create the highlights in your character's eye (like in your first render).

bB

I think I have to agree with you on this! The reflections though are real in the image map for the eyes but I think there are too many, it's too busy. The only highlight I had in the first render was that from the spotlight so it was like the model was lit from one light in a darkened room. I'm using an IBL here aswell so how can I generate reflections from that?

Oh well, on I go...