Well here's the render again. Focal length changed, fewer catchlights and some tweaks to the pose. I admit I did some work in post on this (is that bad!?) to get rid of the AO artifacts, the bias failed to shift them. I did some post work to the eyes, man they're difficult!! The last thing I'd like to add to increase the eyes realism is their wetness, you know you can see a line of wetness right above the bottom lid. I've tried this in PS with limited (read: no) success!
I think it may be time to start again. I have to say thank you to all of you who've shown interest. I REALLY appriciate your help.