hawkdk opened this issue on May 22, 2001 ยท 7 posts
doozy posted Wed, 23 May 2001 at 7:41 PM
How can I change cameras during an animation? Save the animation of the part with the one camera, then save the part with the other camera as a separate animation. You can even use the same PZ3 file for both animations if you want. Then put the two animations together. >>> Once I wanted to hide one of my frogman model's eyeballs and put a camera in the socket parented to his head Use the "dolly camera" for this, the x,y,z coordinates of it are its location, not where it is looking. Maybe you can even copy the eyeball's coordinates and paste them to the dolly camera, I haven't tried that sort of thing myself...