tabala opened this issue on Jul 19, 2007 ยท 7 posts
tabala posted Fri, 20 July 2007 at 3:54 AM
copy, paste and save ^^
I lately bought a clothmodelling tutorial wherein this step is described for clothing. :)
Guess with these both informations I will figure it out now :)
But I am still confused what's up with the toesection? When I load a shoefigure- let's tell about one of idler's (I love his shoes^^) they all have a toesection. Do I this in grouping with the UV mapper too?
and what is the secret of adjusting joints?
You see- I am really a newbie in this area...
The propsollution works for Sandals- and adjustment is good here, I have tried it out already. I think when You work with proprd sandals You better are able to simulate the typical sloping on the foot of the figure.