Forum: DAZ|Studio


Subject: Head/neck seam in Daz

Balaenanun opened this issue on Jul 20, 2007 · 8 posts


MirageBay posted Fri, 20 July 2007 at 12:51 PM

Hi.

I do think it's because of the difference in the map sizes.  There was a workaround posted here in Rendo, but I can't find it now.  Basically, an adjustment in the head map size so that the textures looked like they matched better.

If anyone here, (hint, hint, Acadia!) knows the thread I'm talking about, would you please post it?

I'll keep looking and see if I can find it for you.