Forum: Carrara


Subject: My QTVR Tutorial

Nebula-SNS opened this issue on May 20, 2001 ยท 6 posts


willf posted Wed, 23 May 2001 at 10:57 PM

Thanks for the info. I've used the free Apple QD3D/QTVR utilities & they work very well. The problem is with the models that are exported from Carrara. They are much too big and there is really no control over the export feature (even though there is a slider to adjust fidelity upon save that dosn't "do" anything). I've created a couple simple things in Pixels3D (nurbs/splines), exported as subdivided polys as VRML with texture maps applied and the file sizes are only around 144 - 250k. The beauty is that you can open them up in Quicktime player or Simpletext & start rotating them without any other conversions.