Touchwood opened this issue on Jul 26, 2007 · 13 posts
DramaKing posted Thu, 26 July 2007 at 4:43 PM
I would use curves to create a single triangle at one point and extrude that back. Then use whatever Blender has in the way of an array function to complete the gear.
It is better to do one thing well, than to do many things and excel at nothing.