speters opened this issue on Jul 26, 2007 · 16 posts
JackieD posted Mon, 30 July 2007 at 5:58 PM
Not much to it really...the secret's probably in the size and position of the metaclouds. Here's my method:
Load the default spectral atmosphere (ie the one without clouds - or remove the default clouds if necessary).
Rotate the ground down until it disapears. Add in one or two metaclouds - of course ;-).
Increase the size of the clouds until they are huge,** **then bring them really close to the camera. Placing the camera inside a cloud a bit and to one side can work for dramatic stormy looking skies, with another metacloud overlapping but outside of the camera.
I usually have to play around with them a bit - changing rotation, size and camera placement before I get the effect I want. It's also possible to move, rotate and resize the individual sphere's which make up each metacloud!
If anyone wants to get an idea of how big I make the clouds I can post a screenshot.
I'd love to see your results. Happy rendering :-)