Forum: Poser - OFFICIAL


Subject: When to call it a day?

ashley9803 opened this issue on Jul 31, 2007 · 40 posts


ockham posted Tue, 31 July 2007 at 9:13 AM

Call it a day when you're stuck, but for heavens sake, DON'T delete
the PZ3!   The chances are good that you've created something you 
can re-use later on: either a mesh or a set of morphs or a 
technique or a composition of objects. 

Six months from now you'll be doing a quite different scene, 
and the thought will strike you: "Hmm.  Didn't I already figure 
out how to do this?  Oh, yeah, it was in that scene."

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