Forum: Poser - OFFICIAL


Subject: Morph World Update

Traveler opened this issue on May 24, 2001 ยท 18 posts


Wizzard posted Fri, 25 May 2001 at 12:45 AM

higher poly count gives you greater control on deforming the mesh.. like ermmm.. making a realistic dimple that doesn't look like some one poked a large stick through the face 8 ) the higher the poly's the more detail and the more resources required to manipulate and render.. 8 )