SoulSerpentCreations opened this issue on Jul 31, 2007 · 14 posts
kuroyume0161 posted Tue, 31 July 2007 at 6:17 PM
Yeah, but why can't content creators (except maybe eF) do this renaming up front and save us the bother? I have probably 100? 200? figures in my library and that's quite a bit of work. How about a simple script (Python sounds promising here) to traverse your Runtime and find every instance of inkyChain in a CR2 and rename the target ones. And what about poses? I would think that any pose that depends on IK (for whatever reason) would need the change similarly - though I doubt that this occurs often.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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